![]() ![]() One of the key franchises that popularised the real-time strategy genre, Command & Conquer's unique world and exciting tactical gameplay made it an immediate favorite among video game strategists, and developer Westwood Studios was able to build upon the original game to great effect over the years.Īfter the release of Command & Conquer and Command & Conquer: Red Alert, EA purchased Westwood in a huge takeover. The decline of Command & Conquer is one of the most upsetting in the history of video games. It's long suspected that the rights for the UFC series costs substantially less than gaining the rights for the boxers required for another Fight Night, which could explain why EA seems hesitant to jump back into the property any time soon. Although rumors did the rounds in 2017 about a new Fight Night name, none appeared, and it seems as though EA is not going to talk about the series any time soon.Įxactly what happened to Fight Night is still a matter of debate among fans, but it seems likely that the rise in popularity in MMA saw EA cool on the boxing market. Surprisingly, no more Fight Night games would appear, and since 2011 EA has remained quiet on the future of Fight Night as a whole. Even better was 2011's Fight Night Champion, which completely shifted the focus of the series and looked to provide a framework for future releases in the franchise. The EA Sports boxing series was well received when it was a regular part of EA's lineup, with the original four games providing fun fighting action. Why Fight Night no longer seems to exist is a mystery. With Mass Effect now on indefinite hiatus, it could be some time before EA can undo the damage done to the franchise. Technical issues plagued the game's launch, and further investigation showed a chaotic development cycle where BioWare Montreal were perhaps not given the support required to bring such an anticipated game to release. Related: EA and BioWare Have Killed Mass EffectĪlthough the end of Mass Effect 3 was changed via a substantial patch, a lot was expected of Mass Effect: Andromeda, but the game failed to live up to expectations. The finale itself was roundly criticized, and did not feel like a suitable conclusion to the story of Shepard. Mass Effect 3 saw the implementation of multiplayer in the series, and at launch playing multiplayer matches was effectively required in order to reach the 'best' ending at the end of the campaign. ![]() However, it wasn't long before EA was aiming to make changes to BioWare's development priorities. ![]() Although the game's shift in focus from the RPG elements of the original game into more action-heavy gameplay for its sequel, the pay-off was seen as worth it for many, with the narrative quality remaining a strong selling point. The Mass Effect series was once held up as one of the great examples of video game storytelling, with developer BioWare building a lore-rich space opera universe full of nuanced characters and a deep plot. ![]()
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